BPM by Genre: Tempo Chart for Trap, Drill, House, Lo-Fi

Louis Raveton
By Louis Raveton

Louis makes Downtempo, Electro-Dub, and beat-driven music under the names Flagada and Monsieur Shwill. He treats his sample drive like a record collection and has been obsessively hunting textures, breaks, and weird synth patches for over a decade. He also composes for Canal+ animation and LVMH installations, which means he has tested tools under real deadline pressure.

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  • 1 Trap, drill and dubstep sit around 140 BPM but feel like 70, because the main snare lands on beat three.
  • 2 House runs 120 to 130, tech house 122 to 128, techno 125 to 140 and lo-fi hip-hop 60 to 90.
  • 3 Set the project tempo before you record audio. MIDI follows a tempo change, audio has to be stretched.
  • 4 Stretch loops a few BPM, not fifty. For a big gap, find a loop at half or double your tempo, or repitch it.
  • 5 Tempo detectors often guess half or double the real number. Check both before you trust it.

Every genre has a home tempo, but the number alone does not tell you how a beat feels. Trap and drill both sit around 140 BPM and groove like 70, while house and techno share the high 120s and sound nothing alike. Here is the chart, then what to do with it in a session.

Genre Typical BPM Feel / notes
Lo-fi hip-hop 60-90 Most beats sit at 70 to 90. Swung, off-grid drums and jazz chords
R&B 60-90 Slow jams at the bottom. Trap-leaning R&B is written at 130 to 150 in half-time
Boom bap 85-95 Snare on two and four, sampled loops, heavy swing
Reggaeton and Latin 85-100 Dembow kick and snare pattern, 90 is a common start
Afrobeats 100-115 Syncopated, laid-back percussion that sits off the grid
House 120-130 Four-on-the-floor kick, offbeat open hat. Deep house sits at the slow end
Tech house 122-128 Most club tracks land at 125 to 128, rolling basslines
Techno 125-140 Darker and more driving. Hard techno runs 140 to 160
EDM and big room 126-132 128 is the default. Long builds, sparse drops
Trap 130-150 Half-time, feels like 65 to 75. Hats run at full speed
Phonk 130-150 Cowbell and distorted 808. Drift phonk pushes the top end
Dubstep 138-142 Almost always 140, felt in half-time at 70
UK drill 140-145 Half-time, snare on beat three, sliding 808s
US drill (New York) 140-150 UK-style drums, harder 808s, New York delivery
Drum and bass 160-180 Modern tracks sit at 170 to 175

Half-Time and Double-Time: Why 140 Can Feel Like 70

The number in your DAW is the grid, not the groove. Trap at 140 puts the main snare on beat three instead of two and four, so the beat breathes like a 70 BPM record while the hats run at full speed. Drill and dubstep work the same way.

That is why published charts disagree. Native Instruments puts trap at 130 to 150 BPM while Splice files it under 70 to 80, and both describe the same beats counted two ways. Double-time works in reverse, so 174 BPM drum and bass lines up with an 87 BPM hip-hop beat, two bars against one.

Settings To Dial In
Trap
140 BPM, snare on beat three
UK drill
140-145 BPM, snare on beat three
Dubstep
140 BPM, half-time
Felt tempo
About 70 BPM

The friction is that a loop labelled 70 plays at double speed in a 140 project if the DAW takes the label literally. In Ableton, hit the ×2 button in the clip's warp controls, or tell any other DAW the loop is 140. The trap guide covers writing hats in that half-time pocket.

Set the Project Tempo Before You Record Anything

Set the tempo first, because everything after it is built on that grid. Type it into the tempo field, or match a reference by ear with Ableton's Tap button or the tempo tapper in FL Studio's Tools menu.

MIDI follows any tempo change for free. Audio does not, because a warped clip gets stretched and an unwarped one drifts out of sync, and a stretched vocal can sound processed after only a few BPM.

The friction is that a late tempo change costs you twice. Your audio stretches, and anything set in milliseconds rather than note values, like a sidechain release or a gate, is still tuned for the old tempo.

Fitting a Loop Recorded at Another BPM

Time-stretching, called warping in Ableton and Flex Time in Logic, changes a loop's speed without changing its pitch. Pulling a 92 BPM loop down to 90 is rarely audible, but dragging a 90 BPM loop up to 140 smears the transients and leaves the hats flammy.

Drums want a transient-based stretch mode and full mixes want a polyphonic one. Slowing a loop down is usually harsher than speeding it up, because the algorithm has to fill the gaps between hits, which shows up as a grainy, ghosted tail.

Settings To Dial In
Drum loops
Beats (Ableton), Slicing (Logic)
Full mixes and melodic loops
Complex Pro (Ableton), Polyphonic (Logic)
Turntable-style speed change
Re-Pitch (Ableton)
Big tempo gap
Use a loop at half or double your tempo

The older alternative is repitching, where speed and pitch move together like a sped-up record, and the transients stay intact because nothing gets chopped. Moving a loop from 90 to 95 BPM raises it by close to a semitone, so check that the key still fits your 808.

The friction is that the best fix is often not stretching at all. If a loop sits 50 BPM away from your project, find one at your tempo, or at exactly half or double it, before you reach for a warp mode.

Same Tempo, Different Genre

Tempo picks the lane, but the drums decide the genre. Drill and trap both live around 140 in half-time, and what separates them is the drill snare that often moves to beat four in the second bar, the skipping hats and the gliding 808. Program drill with trap's straight hats and you get trap with a darker melody, which is why the drill guide starts with the drums.

House and techno meet in the high 120s, so a 128 BPM track reads as techno when the palette goes dark and hypnotic, and as house when the chords and swing come back. Lo-fi house borrows lo-fi's dusty texture but keeps house tempo, usually near 120.

The friction is that copying a reference tempo does not copy the genre. Matching the BPM gets you the grid, but the groove comes from where the hits land, which the house and lo-fi guides cover in detail.

Finding the BPM of an Unlabeled Sample

Start with the filename, because most packs print tempo and key there. If it is missing, let Ableton's warp engine or Logic's Smart Tempo estimate it, then confirm by ear against the metronome.

For a clean loop, do the math. Trim it to start on the first kick and end right before it repeats, then divide beats × 60 by the length in seconds, so one bar of 4/4 lasting 2 seconds is 120 BPM.

Settings To Dial In
First check
Filename and pack notes
Formula
Beats × 60 ÷ loop length in seconds
One bar in 2 seconds
120 BPM
Detector says 70
Try 140 before you trust it

The friction is that detectors love to guess half or double. A 140 drill loop often comes back as 70, and heavy swing or a loop that starts off the downbeat can throw the guess off completely. Try the half and double of any number you get, and keep the one where the snare lands where the genre expects it.

A beat at the right tempo with the wrong drums is still the wrong genre, so treat the chart as your starting grid, not the finish line.

Frequently Asked Questions

What BPM is drill?

UK drill usually sits between 140 and 145 BPM, and New York or Brooklyn drill runs a little wider at 140 to 150. Both are felt in half-time with the main snare on beat three, so a 142 BPM drill beat grooves like 71.

What is the best BPM for house music?

Most house sits between 120 and 130 BPM. Deep house lives at the slow end, tech house at 122 to 128 and big room around 128, while anything past 130 starts to read as techno.

What BPM is tech house?

Between 122 and 128 BPM, with most current club tracks at 125 to 128. The rolling, minimal side of the genre can push a little faster, toward 130.

What BPM is lo-fi?

Lo-fi hip-hop sits between 60 and 90 BPM, and most beats land between 70 and 90. Lo-fi house is a different genre. It keeps house tempo, usually near 120, and only borrows the dusty texture.

What is the BPM difference between techno and house?

House runs 120 to 130 BPM and techno 125 to 140, so the two overlap in the high 120s. Hard techno goes further, at 140 to 160. At the same tempo, the drum palette and the groove decide which one a track reads as.

Is trap 140 BPM or 70 BPM?

Both numbers describe the same beat. Trap is usually set at 130 to 150 BPM with the snare on beat three, which makes it feel like half that speed, so some sample stores label the same loops at 70 to 80.

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Written By

Louis Raveton

Louis makes Downtempo, Electro-Dub, and beat-driven music under the names Flagada and Monsieur Shwill. He treats his sample drive like a record collection and has been obsessively hunting textures, breaks, and weird synth patches for over a decade. He also composes for Canal+ animation and LVMH installations, which means he has tested tools under real deadline pressure.